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Character model - Zoda |
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Zoda: 5532 tris 1024*512 color, normal, specular, ambient This is a remake of the final boss from the old NES game Startropics that I made as part of a schoolassignment, in which the task was to make a model at 6000 tris max in 2 weeks. |
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Ingame sprite of Zoda from Startropics Maya Hardware render Breakdown Texture flats |
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Copyright (c) Anton Sundström | sundstrom85@gmail.com |