PORTFOLIO | RESUME | CONTACT
Character model - Zoda
Zoda:
5532 tris
1024*512 color, normal, specular, ambient


This is a remake of the final boss from the old NES game Startropics that I made as part of a schoolassignment, in which the task was to make a model at 6000 tris max in 2 weeks.


Ingame sprite of Zoda from Startropics


Maya Hardware render


Breakdown


Texture flats


Copyright (c) Anton Sundström | sundstrom85@gmail.com